Top Picks

AMD Radeon HD 8790M: Looking Back at 2013’s Mobile GPU

AMD Radeon HD 8790M: Looking Back at 2013’s Mobile GPU

From the Archives · Originally published 2013 · Updated October 2026

Some graphics cards are remembered for changing the world. The AMD Radeon HD 8790M is remembered for something quieter: being a perfectly decent mid-range mobile GPU in a year when “perfectly decent” was exactly what most laptop buyers needed.

Launched in early 2013 as part of AMD’s Radeon HD 8700M series, the 8790M never headlined a flagship. It didn’t power the fastest gaming laptops of its day. What it did was bring AMD’s then-new Graphics Core Next (GCN) architecture to the mainstream laptop segment — and in doing so, it became a small but meaningful chapter in the story of how laptop graphics got from there to the RTX 50-series era.

What the HD 8790M Actually Was

The 8790M was built on AMD’s 28nm GCN architecture — the same foundational design behind the desktop HD 7900 series that had earned AMD real respect among enthusiasts. In mobile form, it was positioned squarely in the middle of the market: faster than integrated graphics by an enormous margin, but a clear step below the high-end HD 8900M parts.

In practical terms, it competed against NVIDIA’s GeForce GT 650M and the GT 740M class — the GPUs found in mainstream 15-inch laptops that promised “some gaming” without the price or heat of a true gaming rig. At 1366×768 and 1600×900 — the resolutions that mattered in 2013 — the 8790M handled the era’s popular titles (Skyrim, Borderlands 2, BioShock Infinite) at medium settings with playable frame rates, based on published benchmarks of the time.

It appeared in a modest range of 2013 laptops, often from vendors like Samsung and HP that were experimenting with AMD graphics in thin-and-light designs. It was never the star of a gaming laptop showcase — and that was the point. It was the GPU for everyone else.

Its Place in History

To understand why the 8790M matters, you have to understand what AMD was doing in 2013. GCN was AMD’s big architectural bet — a clean break from the older VLIW designs — and getting it into volume mobile parts was strategically vital. The 8700M series, including the 8790M, proved GCN could scale down efficiently, not just up into flagships.

This was also the era when AMD’s mobile graphics story was genuinely competitive. The HD 7000M/8000M series gave NVIDIA’s Kepler mobile parts a real fight in the mid-range, and buyers benefited from the competition. The 8790M sits right in the middle of that healthy rivalry — a competent, well-priced part from a company punching at its weight.

Within two years, though, the landscape shifted. NVIDIA’s Maxwell architecture (2014–2015) delivered a leap in efficiency that AMD struggled to answer in mobile, and AMD’s attention increasingly turned to its APUs and the semi-custom console business. The discrete mid-range mobile GPU — the 8790M’s natural habitat — would spend the next decade as NVIDIA territory more often than not.

Then vs. Now: How Laptop GPUs Evolved

The distance between the HD 8790M and a 2026 laptop GPU is difficult to overstate:

HD 8790M (2013) RTX 5060 Laptop (2026)
Architecture GCN 1.0 Blackwell
Process 28nm 4nm-class
Memory ~2GB GDDR5 8GB GDDR7
Ray tracing No Yes, with DLSS 4
AI upscaling No DLSS 4 Frame Generation
Target resolution 768p–900p medium 1080p–1440p high/ultra

The raw performance gap is roughly an order of magnitude. But the more interesting evolution is qualitative: in 2013, a mid-range mobile GPU meant compromising on everything. In 2026, a mid-range mobile GPU like the RTX 5060 plays virtually anything at high settings, sips power by comparison, and uses AI frame generation to punch above its weight. The 8790M’s descendants didn’t just get faster — the entire definition of “mid-range” moved.

Why Bother Remembering It?

Because the HD 8790M represents something the GPU industry doesn’t celebrate enough: the competent middle. Flagships get the headlines, but it’s parts like the 8790M — affordable, efficient, good enough — that actually put PC gaming in millions of hands. Every student who played Skyrim on a $700 Samsung laptop in 2013 has this unglamorous little chip to thank.

If you’re shopping for a modern equivalent — that same “plenty for the price” slot — our GPU hierarchy in the buying guide breaks down exactly where today’s mid-range laptop GPUs sit and which ones are worth your money.

Further reading: gaming laptop buying guide · best gaming laptops of 2026 · every head-to-head comparison

Frequently Asked Questions

Was the HD 8790M good for gaming in 2013?

For its class, yes. It handled 2013-era games at medium settings and 900p-class resolutions well. It was never meant to compete with high-end parts like the HD 8970M or GTX 680M, and judged on its own terms it delivered.

Can the HD 8790M run modern games?

No. It lacks support for modern graphics APIs at the required feature levels, and its raw performance is far below what current games expect. Driver support for this generation has also ended.

What replaced the HD 8790M's market segment?

Today's equivalent slot is occupied by GPUs like the RTX 5050 and RTX 5060 laptop parts — mid-range mobile GPUs that handle 1080p gaming comfortably. The segment is healthier than ever.

The 8700M Series Lineup

The 8790M didn’t exist in isolation — it sat near the top of a full stack AMD launched in early 2013. The 8700M series ranged from the entry-level 8730M and 8750M (for thin mainstream laptops) through the 8770M and up to the 8790M, the range’s performance option for buyers who wanted real gaming capability without stepping up to flagship 8900M parts.

This kind of clean, segmented lineup was typical of the era: you could read the model number and know exactly where you stood. AMD’s numbering has since been through several resets, but the underlying idea — a good-better-best stack from entry to flagship — never went away. Today’s RTX 5050-through-5090 laptop stack is the direct descendant of this exact product logic.

The 8790M’s timing was also telling. It launched just as 1080p was becoming the expected laptop resolution, which put mid-range GPUs in a squeeze: comfortable at 900p, stretched thin at 1080p. That squeeze drove the next decade of efficiency gains — every generation since has been, in part, an attempt to make 1080p high-settings effortless for the mid-range. In 2026, it finally is.

Written by

admin

Hardware-obsessed reviewer covering gaming laptops, GPUs and the deals worth your money.